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		<title>WoWInterface - Latest Updated AddOns</title>
		<link>http://www.wowinterface.com</link>
		<description>World of Warcraft Interfaces, Skins, Addons, Mods community.</description>
		<language>en</language>
		<generator>WoWInterface</generator>
		<ttl>30</ttl>
		<copyright>Copyright 2006, WoWInterface</copyright>
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			<title>WoWInterface</title>
			<link>http://www.wowinterface.com</link>
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		<webMaster>no-reply@WoWInterface</webMaster>
				<item>
			<title><![CDATA[RaidMobMarker (2.7)]]></title>
			<link>http://www.wowinterface.com/downloads/info16147-2.7.html</link>
			<description>This tool provides quick and easy raid target setting. The symbolbar is scalable and moveable. You can set description (like sheep, tank,..) and assign symbols to player. &lt;br /&gt;
&lt;br /&gt;
For more information visit RaidMobMarker_Homepage &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kind of use:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Open settings window and assign description to symbol.&lt;br /&gt;
Target a player and right klick on a symbol in the symbolbar to assign a player to the symbol. &lt;br /&gt;
While raiding select the target to mark these. Left klick on a symbol in the symbolbar.&lt;br /&gt;
&lt;br /&gt;
more information &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Features:&lt;br /&gt;
&lt;br /&gt;
On Mouseover the icons you can see the assigned player and descriptions of it &lt;br /&gt;
Changeable order of Symbols &lt;br /&gt;
Raidleader can propagate to set assigned targets. The assigned players must have RaidMobMarker installed and allow remote control. &lt;br /&gt;
Set assigned players as MTs (CT_RAID, oRA2 supported)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slash commands:&lt;br /&gt;
&lt;br /&gt;
/rmm show/hide toolbar &lt;br /&gt;
/rmm help show all slash commands &lt;br /&gt;
/rmm mark 1-8 sets mark to current target (useful for use within macros) &lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(alternative use /raidmobmarker instead)&lt;br /&gt;
Use the help command for the complete list. Also have a look at the Keybindings for RaidMobMarker. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Using with macros:&lt;br /&gt;
&lt;br /&gt;
I use F5 - F12 to mark the mouseover target with the following macro:&lt;br /&gt;
/target mouseover&lt;br /&gt;
/rmm mark #&lt;br /&gt;
/targetlasttarget&lt;br /&gt;
&lt;br /&gt;
&quot;#&quot; is the raid target id number&lt;br /&gt;
1: Star - 2: Circle - 3: Diamond - 4: Triangle - 5: Moon - 6: Square - 7: Cross - 8: Skull &lt;br /&gt;
&lt;br /&gt;
more information &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
RaidMobMarkerHUD:&lt;br /&gt;
&lt;br /&gt;
RaidMobMarkerHUD is a standalone addon and can be used without RaidMobMarker. &lt;br /&gt;
&lt;br /&gt;
The HUD provides a circular window for one-click marking. To display it, use the assigned key (see WoW's keybinding options) or the slash command. &lt;br /&gt;
&lt;br /&gt;
To mark a target with a raid symbol, target the unit, hold down the assigned button or hold down the assigned button and target a unit.&lt;br /&gt;
Left-click a symbol and your current target will be marked with it. To unmark the current target simply right-click on a symbol. While holding down the button, the HUD will re-show when you change your target. &lt;br /&gt;
&lt;br /&gt;
Slash commands: &lt;br /&gt;
&lt;br /&gt;
/rmmhud &lt;br /&gt;
/rmmhud show shows/hides the HUD (for use with macros) &lt;br /&gt;
/rmmhud help displays advanced information&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
more information &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Future:&lt;br /&gt;
&lt;br /&gt;
This project have an intention to save the mark progress and mark automatic repeating groups the same way&lt;br /&gt;
read more</description>
			<author>humfras</author>
			<category domain="http://www.wowinterface.com">Raid Mods</category>
			<guid>http://www.wowinterface.com/downloads/info16147-2.7.html</guid>
			<pubDate>Tue, 16 Mar 2010 23:31:59 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[PhoenixStyle (1.480)]]></title>
			<link>http://www.wowinterface.com/downloads/info14715-1.480.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
1.480:&lt;br /&gt;
fixed error with chat on a new fails.&lt;br /&gt;
&lt;br /&gt;
1.479:&lt;br /&gt;
some fix with updating addon&lt;br /&gt;
Sindragosa % dmg fixed&lt;br /&gt;
Prog module improved&lt;br /&gt;
&lt;br /&gt;
1.478:&lt;br /&gt;
FIXED marks settings in all modules&lt;br /&gt;
Sindragosa fails added (BETA)&lt;br /&gt;
Prof module improved&lt;br /&gt;
&lt;br /&gt;
1.473:&lt;br /&gt;
Saurfang module - hunter's fd fixed&lt;br /&gt;
Saurfang some fix&lt;br /&gt;
Deswisper - heroic fix&lt;br /&gt;
Putricide - new module added&lt;br /&gt;
All fails are now saving in a new module&lt;br /&gt;
many heroic fails added, and some will come soon&lt;br /&gt;
&lt;br /&gt;
1.472:&lt;br /&gt;
Lich King - if you absorb defile - now it counts as damage&lt;br /&gt;
Defile is announcing only if hit more than 3 ppl now (by default)&lt;br /&gt;
1 tick from defile doesn't count to total statistic if you spawn it&lt;br /&gt;
festergut - heroic update&lt;br /&gt;
putricide - heroic update (special module is comming soon)&lt;br /&gt;
many many changes&lt;br /&gt;
chat channels RESETED! Now you can change channel for every announce&lt;br /&gt;
&lt;br /&gt;
1.471:&lt;br /&gt;
many changes&lt;br /&gt;
many new fails tracks&lt;br /&gt;
annouce module redesigned&lt;br /&gt;
&lt;br /&gt;
1.470:&lt;br /&gt;
+ 3 new bosses&lt;br /&gt;
+ added 1 more channel for some info during combat&lt;br /&gt;
! fixed prof dmg info if there were 2 ooze (class color save)&lt;br /&gt;
~Council - improved&lt;br /&gt;
~promote now is needed only for announces in raid chat&lt;br /&gt;
+jaraxxus 1 fail added&lt;br /&gt;
+DXE addon - timers added&lt;br /&gt;
+prof - 1 more fail added&lt;br /&gt;
&lt;br /&gt;
1.469:&lt;br /&gt;
Fixed error of trying update damage/switch-time info in a window that wasn't yet created.&lt;br /&gt;
&lt;br /&gt;
1.468:&lt;br /&gt;
many many changes&lt;br /&gt;
Blood Prince Council, Blood-Queen Lana'thel fails added&lt;br /&gt;
Blood-Queen Lana'thel - module added, mark food and divide it between vampire.&lt;br /&gt;
Professor Putricide, Blood Prince Council - show damage and time taken to switch targets&lt;br /&gt;
&lt;br /&gt;
1.467:&lt;br /&gt;
anub module improved&lt;br /&gt;
Icc 2 boss 1 more fail added&lt;br /&gt;
Icc 3 new bosses fails added&lt;br /&gt;
saurfang minor fix&lt;br /&gt;
fixed report on some bosses if there are more then 1 addon in raid&lt;br /&gt;
after relog addon doesn't send msg for 3 min&lt;br /&gt;
Valkyr minor frame fix&lt;br /&gt;
added /fen wipe command&lt;br /&gt;
if someone with promote write &quot;wipe&quot; in chat - addon will show fails&lt;br /&gt;
many minor fix&lt;br /&gt;
when there are 4/8 dead in your raid - addon report info as after combat&lt;br /&gt;
RSC - potio...&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
Phoenix Style is a little WoW addon that &quot;Phoenix&quot; (RU-Azuregos) guild uses for Raids.&lt;br /&gt;
&lt;br /&gt;
/fen or /phoenix - open menu (announce are enabled by default, you need promote for this, it has antispam function, only 1 addon will report it to the same chat)&lt;br /&gt;
&lt;br /&gt;
If you have any ideas on Icecrown encounters - POST them =)&lt;br /&gt;
&lt;br /&gt;
Localization missing (need your help!):&lt;br /&gt;
koKR: Mutated Abomination, Ice Tomb&lt;br /&gt;
zhTW: Ice Tomb&lt;br /&gt;
frFR: Professor Putricide yell on pull&lt;br /&gt;
frFR: Valithria Dreamwalker yell on pull&lt;br /&gt;
&lt;br /&gt;
/fen wipe (or &quot;wipe&quot; in chat) will report current fails in combat&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What it can:&lt;br /&gt;
&lt;br /&gt;
• autoupdate marks on raid members that you don't want to lose in the combat by one of BossMods &lt;br /&gt;
• report some important fails (failbot) or information on boss encouters (all reports are easy to config), examples: who damaged shields on Val'kyr Twins, who healed debuff on Jaraxxus, amount of General Vezax healing from mark, who got shadow crash, who entered portal on Algalon not when it need, etc.&lt;br /&gt;
• easy way to start a timer for all raid&lt;br /&gt;
• potions check (need to install RaidSlackCheck addon)&lt;br /&gt;
• achievement fail announce (need to install RaidAchievement addon)&lt;br /&gt;
&lt;br /&gt;
Icecrown Citadel:&lt;br /&gt;
&lt;br /&gt;
• Lord Marrowgar: shows best and worst time of 'Bone Spike's' kill (optional - shows all Bone Spikes kills time)&lt;br /&gt;
• Lord Marrowgar: shows who get debuff 'Coldflame'&lt;br /&gt;
• Lady Deathwhisper: shows who triggered ghosts on 2 phase&lt;br /&gt;
• Lady Deathwhisper: shows damage done to players that were under MC&lt;br /&gt;
• Gunship Battle: shows who got damage from Rockets&lt;br /&gt;
• Deathbringer Saurfang: shows who got attacks from adds. Has additional module to improve healing of Marks&lt;br /&gt;
• Deathbringer Saurfang: shows how much times boss healed him self from attacking tanks&lt;br /&gt;
• Festergut, Rotface, Professor Putricide fails added&lt;br /&gt;
• Blood Prince Coun...</description>
			<author>shurshik</author>
			<category domain="http://www.wowinterface.com">Raid Mods</category>
			<guid>http://www.wowinterface.com/downloads/info14715-1.480.html</guid>
			<pubDate>Tue, 16 Mar 2010 23:30:13 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[zfpoison [rus] (1.9 rus now in zip)]]></title>
			<link>http://www.wowinterface.com/downloads/info12151-1.9+rus+now+in+zip.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
RUS - &#1084;&#1072;&#1089;&#1096;&#1090;&#1072;&#1073;&#1080;&#1088;&#1091;&#1077;&#1084;&#1099;&#1081; &#1088;&#1072;&#1079;&#1084;&#1077;&#1088;, &#1076;&#1086;&#1073;&#1072;&#1074;&#1083;&#1077;&#1085; 6 &#1103;&#1076; &lt;br /&gt;
1.1 - some bugs -&gt; 1.2&lt;br /&gt;
rus+eng in 1 archive&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
only for high lvl rogues&lt;br /&gt;
&lt;br /&gt;
buy poisons when talking with vendor &lt;br /&gt;
and panel for quick weapon poisoning- left click - for main hand weapon -right for offhand&lt;br /&gt;
&lt;br /&gt;
/zfpoison for options&lt;br /&gt;
&lt;br /&gt;
russian text - but must work on EN US clients&lt;br /&gt;
&lt;br /&gt;
&#1072;&#1076;&#1076;&#1086;&#1085; &#1076;&#1083;&#1103; &#1088;&#1086;&#1075; - &#1087;&#1086;&#1079;&#1074;&#1086;&#1083;&#1103;&#1077;&#1090; &#1079;&#1072;&#1082;&#1091;&#1087;&#1072;&#1090;&#1100;&#1089;&#1103; &#1103;&#1076;&#1072;&#1084;&#1080; &#1091; &#1087;&#1088;&#1086;&#1076;&#1072;&#1074;&#1094;&#1086;&#1074;&lt;br /&gt;
+ &#1087;&#1072;&#1085;&#1077;&#1083;&#1100;&#1082;&#1072; &#1076;&#1083;&#1103; &#1073;&#1099;&#1089;&#1090;&#1088;&#1086;&#1075;&#1086; &#1085;&#1072;&#1084;&#1072;&#1079;&#1099;&#1074;&#1072;&#1085;&#1080;&#1103; &#1103;&#1076;&#1086;&#1074; - &#1085;&#1072;&#1076;&#1086; &#1082;&#1083;&#1080;&#1082;&#1085;&#1091;&#1090;&#1100; &#1084;&#1099;&#1096;&#1082;&#1086;&#1081; - &#1083;&#1077;&#1074;&#1086;&#1081; &#1082;&#1083;&#1072;&#1074;&#1080;&#1096;&#1077;&#1081; - &#1085;&#1072; &#1086;&#1088;&#1091;&#1078;&#1080;&#1077; &#1074; &#1075;&#1083;&#1072;&#1074;&#1085;&#1086;&#1081; &#1088;&#1091;&#1082;&#1077; &#1087;&#1088;&#1072;&#1074;&#1086;&#1081; - &#1085;&#1072; &#1074;&#1090;&#1086;&#1088;&#1091;&#1102; &#1088;&#1091;&#1082;&#1091;&lt;br /&gt;
&lt;br /&gt;
&#1077;&#1089;&#1090;&#1100; &#1090;&#1086;&#1083;&#1100;&#1082;&#1086; &#1087;&#1086;&#1089;&#1083;&#1077;&#1076;&#1085;&#1080;&#1077; &#1103;&#1076;&#1099; - &#1076;&#1083;&#1103; 80 &#1083;&#1074;&#1083; &#1088;&#1086;&#1075;&lt;br /&gt;
&lt;br /&gt;
/zfpoison &#1076;&#1083;&#1103; &#1084;&#1077;&#1085;&#1102; &lt;br /&gt;
&#1095;&#1090;&#1086;&#1073;&#1099; &#1089;&#1086;&#1093;&#1088;&#1072;&#1085;&#1080;&#1090;&#1100; &#1085;&#1091;&#1078;&#1085;&#1086;&#1077; &#1082;&#1086;&#1083;&#1080;&#1095;&#1077;&#1089;&#1090;&#1074;&#1086; &#1103;&#1076;&#1086;&#1074; &#1080; &#1084;&#1072;&#1089;&#1096;&#1090;&#1072;&#1073; &#1085;&#1072;&#1078;&#1084;&#1080;&#1090;&#1077; &#1089;&#1086;&#1093;&#1088;&#1072;&#108...</description>
			<author>freidv20</author>
			<category domain="http://www.wowinterface.com">Rogue</category>
			<guid>http://www.wowinterface.com/downloads/info12151-1.9+rus+now+in+zip.html</guid>
			<pubDate>Tue, 16 Mar 2010 19:45:32 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[LonnyMountCast 4 (430)]]></title>
			<link>http://www.wowinterface.com/downloads/info11409-430.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
420 (25-01-10)&lt;br /&gt;
+ Fixed a bug that sometimes prevented you from mounting.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
419 (09-12-09)&lt;br /&gt;
+ TOC update to 30300. (Patch 3.3)&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
418 (08-12-09)&lt;br /&gt;
+ It now recognize vehicles and so clicking the macro will causes you to exit the vehicle.&lt;br /&gt;
+ A global variable leaked my sight. :p&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
417 (01-12-09)&lt;br /&gt;
+ Fixed an issue with the UI showing the checkboxes when it shouldn't.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
416 (19-11-09)&lt;br /&gt;
+ Attempting to run and click on the macro in the same time prevented you from mounting, this is fixed now, it took me a bit to figure it out. :p&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
415 (18-11-09)&lt;br /&gt;
+ Changed bits of the code to make the event handling slightly less verbose.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
414 (16-11-09)&lt;br /&gt;
+ Fixed a bug that caused the addon to pick a random mount regardless to your selection.&lt;br /&gt;
+ Reverted the change I made in previous release (410) and the checking for mounts are now done each cast.&lt;br /&gt;
+ The check for spamming was improved and it should be much more efficient now.&lt;br /&gt;
+ Removed unnecessary code.&lt;br /&gt;
&lt;br /&gt;
*** Sorry for the quite fast releases, hopefully I've fixed everything now. :p ***&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
413 (15-11-09)&lt;br /&gt;
+ Fixed a bug that caused an error if you didn't have any mounts selected.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
412 (14-11-09)&lt;br /&gt;
+ Fixed a bug that may block the addon from mounting you again when something dismounts you.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
411a (14-11-09)&lt;br /&gt;
+ Silly me, forgot to remove the debug message.&lt;br /&gt;
+ Forgot to note...&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
A lightweight addon to randomize mounts!&lt;br /&gt;
&lt;br /&gt;
The addon is working through macro commands, just like the macro commands used in World of Warcraft you know and love best.&lt;br /&gt;
&lt;br /&gt;
You can use any kind of macro option you know in the options bracket, and it should work just fine just like in the built-in macro commands.&lt;br /&gt;
&lt;br /&gt;
The addon randomize mounts by a given riding skill, and for that I created a special &quot;skill&quot; option that allow you to specify it.&lt;br /&gt;
&lt;br /&gt;
If you're mounted the addon will dismount you the second time you click the macro.&lt;br /&gt;
&lt;br /&gt;
LonnyMountCast has an integrated UI now built atop the default Blizzard Mounts UI that allow you to select the mounts you wish it to randomize.&lt;br /&gt;
&lt;br /&gt;
Select nothing randomizes all mounts for the given riding skill.&lt;br /&gt;
&lt;br /&gt;
Macro Commands&lt;br /&gt;
/mount  flying/ground-mount;  flying/ground-mount&lt;br /&gt;
/mountrandom  flying/ground-mount;  flying/ground-mount&lt;br /&gt;
&lt;br /&gt;
e.g. /mount  flying-mount;  ground-mount&lt;br /&gt;
&lt;br /&gt;
skill - The option that allow you to specify the kind of mounts you wish to randomize. (Please check the 'Mounts Riding Skill' table below.)&lt;br /&gt;
&lt;br /&gt;
ground-mount - The parameter that is used to randomize ground mounts.&lt;br /&gt;
&lt;br /&gt;
flying-mount - The parameter that is used to randomize flying mounts.&lt;br /&gt;
&lt;br /&gt;
Druids&lt;br /&gt;
Cancels the current form and mount.&lt;br /&gt;
&lt;br /&gt;
/cancelform&lt;br /&gt;
/mount flying-mount; ground-mount&lt;br /&gt;
&lt;br /&gt;
All in one traveling macro.&lt;br /&gt;
A complete traveling macro which uses all forms, and randomizes the ground mounts only. :)&lt;br /&gt;
&lt;br /&gt;
/cast Aquatic Form;Swift Flight Form;Travel Form&lt;br /&gt;
/cancelform &lt;br /&gt;
/mount ground-mount&lt;br /&gt;
&lt;br /&gt;
Note, apparently there's an issue with this macro in Wintergrasp while there's an active battle, wher...</description>
			<author>Lonny</author>
			<category domain="http://www.wowinterface.com">Miscellaneous</category>
			<guid>http://www.wowinterface.com/downloads/info11409-430.html</guid>
			<pubDate>Tue, 16 Mar 2010 18:34:26 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Lonny Broker: Bags (130)]]></title>
			<link>http://www.wowinterface.com/downloads/info13984-130.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
120 (18-01-10)&lt;br /&gt;
+ Changed the type of LDB from 'launcher' to 'data source' so the bags text display will work properly.&lt;br /&gt;
+ The options are now part of the addon.&lt;br /&gt;
+ Updated the Ace libraries.&lt;br /&gt;
+ Some minor changes.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
112 (09-12-09)&lt;br /&gt;
+ TOC update to 30300. (Patch 3.3)&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
111 (03-12-09)&lt;br /&gt;
+ Removed the option to open/close the bags when the loot window is getting opened/closed, as it caused more trouble than it is worth. &lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
110 (28-11-09)&lt;br /&gt;
+ Minor bug fixes.&lt;br /&gt;
+ UI options are now available! you will need to download 'Broker_LonnyOptions' if you wish to change the default configuration of my broker addons.&lt;br /&gt;
+ Most of the old features were implemented and available through the options.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
103 (06-10-09)&lt;br /&gt;
+ Changed the type to 'launcher' so bars such as Titan Panel would recognize it and handle it as one.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
102 (05-10-09)&lt;br /&gt;
+ The bags should diplay correctly upon login now.&lt;br /&gt;
+ The text changed to show the amount of free / totals slots available.&lt;br /&gt;
+ Optimized the global function calls.&lt;br /&gt;
+ TOC update to 30200. (Patch 3.2)&lt;br /&gt;
&lt;br /&gt;
*** The missing features from the old FuBar addon are coming soon! ***&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
101 (27-09-09)&lt;br /&gt;
+ Fixed a bug caused the bags not to update upon login.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
100 (03-07-09)&lt;br /&gt;
+ Initial Release.&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
This is a complete rewrite from the ground up of my LonnyBagsFu to LDB, although it's lacking some features the old one have, it's a complete working and functional Bag replacement.&lt;br /&gt;
&lt;br /&gt;
If you used the addon before the release of version 110 and the bags menu isn't showing up, please delete the addon savedvariables as I made some minor changes that may break the older versions.&lt;br /&gt;
&lt;br /&gt;
Bags replacement, replacing the bag buttons with a textual DropDown links.&lt;br /&gt;
&lt;br /&gt;
Lonny Broker: Bags:&lt;br /&gt;
&lt;br /&gt;
Holding the Alt key and using the mouse on a certain bag causes it to be picked out of the slot.&lt;br /&gt;
Right click a &quot;bag item&quot; will automatically equip it into an available bag slot.&lt;br /&gt;
Full Drag and Drop support including bags swapping.&lt;br /&gt;
Shows the amount of used bag space for each bag individually.&lt;br /&gt;
Shows the total free slots.&lt;br /&gt;
'Auto Bags' option for 'Merchant', 'Bank', 'Guild Bank', 'Trade', 'Trade Skill', 'Auction House', 'Mailbox' and 'Loot'.&lt;br /&gt;
Allow you to define a custom pattern to the bags name.&lt;br /&gt;
&lt;br /&gt;
Coming Soon:&lt;br /&gt;
&lt;br /&gt;
Apply the bags name to the bag's title.&lt;br /&gt;</description>
			<author>Lonny</author>
			<category domain="http://www.wowinterface.com">Data Broker</category>
			<guid>http://www.wowinterface.com/downloads/info13984-130.html</guid>
			<pubDate>Tue, 16 Mar 2010 18:33:14 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Lonny Broker: Xp (110)]]></title>
			<link>http://www.wowinterface.com/downloads/info15754-110.html</link>
			<description>A simple experience statistics addon.</description>
			<author>Lonny</author>
			<category domain="http://www.wowinterface.com">Data Broker</category>
			<guid>http://www.wowinterface.com/downloads/info15754-110.html</guid>
			<pubDate>Tue, 16 Mar 2010 18:32:44 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Lonny-UT-Fragz0r (MSBT) (200)]]></title>
			<link>http://www.wowinterface.com/downloads/info16207-200.html</link>
			<description>Attempt to simulates the UT frags system. (voices and texts included.)&lt;br /&gt;
&lt;br /&gt;
** The image is just for for demonstration, you get one message at a time ***&lt;br /&gt;
&lt;br /&gt;
This is a plugin for MikScrollingBattleText.&lt;br /&gt;
&lt;br /&gt;
Slash Commands&lt;br /&gt;
/utf debug - debugging mode.&lt;br /&gt;
&lt;br /&gt;
First Blood&lt;br /&gt;
The first kill you draw.&lt;br /&gt;
&lt;br /&gt;
Multi Kills&lt;br /&gt;
You have two minutes since the time you entered combat to score 'Multi Kills' up to 7 times.&lt;br /&gt;
&lt;br /&gt;
Double Kill (2 kill)&lt;br /&gt;
Multi Kill (3 kills)&lt;br /&gt;
Mega Kill (4 kills)&lt;br /&gt;
Ultra Kill (5 kills)&lt;br /&gt;
Monster Kill (6 kills)&lt;br /&gt;
Ludicrous Kill (7 kills)&lt;br /&gt;
Holy Shit (above 7 kills)&lt;br /&gt;
&lt;br /&gt;
Ownage&lt;br /&gt;
Own your enemy while being in full health, can occur once during combat.&lt;br /&gt;
&lt;br /&gt;
Killing Sprees (Frags)&lt;br /&gt;
If you haven't killed anything during the two minutes since the time you entered combat you start getting frags, &lt;br /&gt;
after five minutes since the last kill a new cycle of 'Multi Kills' begins. (frags resets upon player death.)&lt;br /&gt;
&lt;br /&gt;
First Blood! (1 kill)&lt;br /&gt;
Killing Spree! (5 kills)&lt;br /&gt;
Rampage! (10 kills)&lt;br /&gt;
Dominating! (15 kills)&lt;br /&gt;
Unstoppable! (20 kills)&lt;br /&gt;
God Like! (25 kills)&lt;br /&gt;
Whicked Sick (30 kills)&lt;br /&gt;
Random Message (30+ kills)&lt;br /&gt;
&lt;br /&gt;
		&lt;br /&gt;
AFK&lt;br /&gt;
&lt;br /&gt;
When a player is AFK, everything resets.</description>
			<author>Lonny</author>
			<category domain="http://www.wowinterface.com">Plug-Ins &amp; Patches</category>
			<guid>http://www.wowinterface.com/downloads/info16207-200.html</guid>
			<pubDate>Tue, 16 Mar 2010 18:16:01 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Horn of Winter (v6.0)]]></title>
			<link>http://www.wowinterface.com/downloads/info13554-v6.0.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
Localized the buff so it should work for all English, Spanish, German and French clients.&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
&lt;br /&gt;
What it does:&lt;br /&gt;
&lt;br /&gt;
This addon will display a large warning text and make a distinct sound when the &quot;Horn of Winter&quot; buff fades. The sound and text can be customized through slash commands. Good for raids to remind you to keep up the buff!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Change in 6.0&lt;br /&gt;
&lt;br /&gt;
Localized the buff so it should work for all English, Spanish, German and French clients.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Known Issues:&lt;br /&gt;
&lt;br /&gt;
None as yet. If you find any then please let me know via the comments.&lt;br /&gt;
&lt;br /&gt;
Memory Usage:&lt;br /&gt;
&lt;br /&gt;
On average the addon uses 15KB of memory.&lt;br /&gt;
&lt;br /&gt;
Slash Commands:&lt;br /&gt;
&lt;br /&gt;
Note: /hornofwinter and /how are the exact same. /how is just easier to type.&lt;br /&gt;
/hornofwinter - Shows all the slash commands (below) in the chat box&lt;br /&gt;
/hornofwinter on - turns the warning message back on&lt;br /&gt;
/hornofwinter off - turns the warning off&lt;br /&gt;
/hornofwinter where - choose for which zones the addon should be enabled&lt;br /&gt;
/hornofwinter text - choose how long the text is shown&lt;br /&gt;
/hornofwinter sound - pick a sound&lt;br /&gt;
/hornofwinter test - runs a test&lt;br /&gt;
/hornofwinter help - get help on how to use the menu&lt;br /&gt;
&lt;br /&gt;
To Do List:&lt;br /&gt;
&lt;br /&gt;
Add on option to keep the warning message on the screen until it is re-buffed.&lt;br /&gt;
Make the warning message moveable.&lt;br /&gt;
Localize the warning message.&lt;br /&gt;</description>
			<author>DaKillerCow</author>
			<category domain="http://www.wowinterface.com">Death Knight</category>
			<guid>http://www.wowinterface.com/downloads/info13554-v6.0.html</guid>
			<pubDate>Tue, 16 Mar 2010 17:56:14 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[LonnyTooltip 4 (450)]]></title>
			<link>http://www.wowinterface.com/downloads/info11731-450.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
450 (16-03-10)&lt;br /&gt;
+ Most of the core implementation was replaced with MagicLib to make it overall more efficient.&lt;br /&gt;
+ All modules were modified to accommodate the core changes.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
430 (12-01-10)&lt;br /&gt;
+ All modules are LoD and are being loaded by the core manually to guarantee they are loaded before any other end-user module.&lt;br /&gt;
+ The update function was optimized and is idle to 1 sec whenever the cursor is not moving.&lt;br /&gt;
+ The layout ripped out of the core to its own module, as it didn't really make sense to have it there, some people don't even want it, and having a module just to get the default tooltip layout is a mistake. :)&lt;br /&gt;
+ Removed some unnecessary variables.&lt;br /&gt;
+ Fixed some bugs and calculations.&lt;br /&gt;
&lt;br /&gt;
LonnyTooltip_Layout (previously LonnyTooltip_Classic):&lt;br /&gt;
+ The classic module was removed.&lt;br /&gt;
+ This module is used now to reskin the default tooltip.&lt;br /&gt;
+ The LonnyTooltip_ClassColors module was removed and it's part of this module now.&lt;br /&gt;
&lt;br /&gt;
API.&lt;br /&gt;
+ (NEW) module:OnTooltipPostShow(tooltip, isGameTooltip) - Fires everytime the GameTooltip:Show() method is executed as well as always after module:OnTooltipsShow(...)&lt;br /&gt;
&lt;br /&gt;
Events.&lt;br /&gt;
+ (UPDATED) module:OnUpdate(tooltip, frame, isObj, name, unit, x, y) - Fires every 1 sec, or whenever the mouse position is changed.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
420 (10-01-10)&lt;br /&gt;
+ There was a bug that broke the tooltip whenever you tried to use a custom backdrop, apparently setting the backdrop OnShow is a bad idea. :p&lt;br /&gt;
+ Fixed some stealthing bugs. :)&lt;br /&gt;
&lt;br /&gt;
LonnyTooltip_HealthBar:&lt;br /&gt;
+ I forgot to remove the code that changes the texture and apply it in the core.&lt;br /&gt;
&lt;br /&gt;
Events.&lt;br /&gt;
+ (UPDATED) module:OnInit(tooltip, statusbar, isGameTooltip, isPlayerLogin) - Fires on PLAYER_LOGIN and PLAYER_ENTERING_WORLD. (this fires for every tooltip now, not just the GameTooltip.)&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
410 (10-0...&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
LonnyTooltip is designed to be a lightweight modular tooltip.&lt;br /&gt;
&lt;br /&gt;
The addon doesn't have in-game configuration, and need zero configuration, however if you wish to do so, you can modify the module files that may contain configuration.&lt;br /&gt;
&lt;br /&gt;
To show / hide the mobility frame to move the tooltip around just type /ltt. (Make sure the mobility module is enabled)&lt;br /&gt;
&lt;br /&gt;
Modules&lt;br /&gt;
&lt;br /&gt;
 Cursor - Anchors the tooltip to the cursor. (Working only on units or any other world objects.)&lt;br /&gt;
 Enhanced - Formats the tooltip to be much more detailed and colorful.&lt;br /&gt;
 Features - Adds some features to the tooltip, such as scaling, fading, anchoring, etc..&lt;br /&gt;
 HealthBar - Tweaks the original healthbar visual.&lt;br /&gt;
 HideInCombat - Hides the tooltip in combat. &lt;br /&gt;
 HideTitles - Hides the players title. (e.g. &lt;name&gt; of the Shattered Sun)&lt;br /&gt;
 ItemsQuality - Color the border with the appropriate item quality. &lt;br /&gt;
 Layout - A basic layout skin for the tooltip.&lt;br /&gt;
 Mobility - Allow the tooltip to anchor itself to a certain point.&lt;br /&gt;
 Raid Icons - Show the raid icons in the tooltip.&lt;br /&gt;
 ShowTargets - Shows the target when hovering players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Credits:&lt;br /&gt;
Thanks both Lombra and Ziraly (Wimpface) for testing this and some of the ideas!</description>
			<author>Lonny</author>
			<category domain="http://www.wowinterface.com">ToolTip</category>
			<guid>http://www.wowinterface.com/downloads/info11731-450.html</guid>
			<pubDate>Tue, 16 Mar 2010 17:51:57 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Buffoon (v1.2)]]></title>
			<link>http://www.wowinterface.com/downloads/info15287-v1.2.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
v1.2 - Cleaning up database initialization&lt;br /&gt;
v1.1 - &lt;br /&gt;
v1.0 - Initial Release&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
NAME CHANGE: I have renamed this mod from Buffalo to Buffoon.  If you have Buffalo in your addons, please delete it!!!&lt;br /&gt;
&lt;br /&gt;
Buffoon is a buff mod that's inspired by one feature from X-Perl: it shows you who cast what buffs on you, and who's missing it still.  Since I recently switched from X-Perl to Shadowed UF, I quickly started missing this feature, so I wrote my own implementation of it.  Enjoy!&lt;br /&gt;
&lt;br /&gt;
Commands:&lt;br /&gt;
/buffoon {toggle | on | off} -- Turns the addon on and off entirely.&lt;br /&gt;
/buffoon {solo | party | raid} -- Solo shows info all the time, party shows only in party or raid, raid shows only in raid.&lt;br /&gt;
/buffoon {buffed | unbuffed} -- These two options are NOT mutually exclusive.  They make the addon show players that DO or DO NOT also have the buff, respectively.&lt;br /&gt;
/buffoon groups -- Toggles between show in groups, and show all together modes when in raid.&lt;br /&gt;
/buffoon status -- Shows current setting states&lt;br /&gt;
&lt;br /&gt;
Questions? Comments? Feedback?  The comments section is open!&lt;br /&gt;
&lt;br /&gt;
(If you're curious, my buff mod from that screenshot is Simple Buff Bars, and my tooltip is TipTac)</description>
			<author>Jzar</author>
			<category domain="http://www.wowinterface.com">Buff/Debuff/Spell Mods</category>
			<guid>http://www.wowinterface.com/downloads/info15287-v1.2.html</guid>
			<pubDate>Tue, 16 Mar 2010 17:30:59 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[gChat (1.25d)]]></title>
			<link>http://www.wowinterface.com/downloads/info15399-1.25d.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
1.25d&lt;br /&gt;
- Fixed a bug that broke the ability to type /afk or /dnd. AFK and DND flags should once more be functional.&lt;br /&gt;
&lt;br /&gt;
1.25c&lt;br /&gt;
- Rewrote the alias routines, and deactivated it when WIM is loaded. Too hard to work around WIM's complete take-over of whispers&lt;br /&gt;
&lt;br /&gt;
1.25b&lt;br /&gt;
- gLib updated to 1.01 to work around some justifyH errors. Changed the manner of a fail-check in gLib:CreateCheckButton() and gLib:CreateText().&lt;br /&gt;
&lt;br /&gt;
1.25&lt;br /&gt;
- Bugfix needed on the new alias routines. Apparently Blizzard doesn't send your text to the SendChatMessage() command when it's typed via the editBox, so some major ghettohacks were needed to make it work in most scenarios. Not happy.&lt;br /&gt;
&lt;br /&gt;
1.24&lt;br /&gt;
- Dependant on gLib. Code to create UI elements and Interface Options Panel removed, since gLib does this.&lt;br /&gt;
- New feature: Added /setmain and /clearalias commands to set and show your main character when playing on your alts&lt;br /&gt;
&lt;br /&gt;
1.23&lt;br /&gt;
- Settings should once again be saved between sessions&lt;br /&gt;
&lt;br /&gt;
1.22&lt;br /&gt;
- Moved ChatFrameEditBox's gMedia:panel() call to the ADDON_LOADED() event handler&lt;br /&gt;
- Changed some values in the gMedia:panel() call to nil&lt;br /&gt;
- Fixed a line of text in the options menu that was larger than it should be&lt;br /&gt;
&lt;br /&gt;
1.21&lt;br /&gt;
- Added some brackets to faulty truth/false checks&lt;br /&gt;
- Fixed a spelling error, probably made some new ones&lt;br /&gt;
&lt;br /&gt;
1.2&lt;br /&gt;
- Added a custom EditBox with neon effects. Credits to Mikma.&lt;br /&gt;
- Changed Party Leader to Dungeon Guide, added abbreviation&lt;br /&gt;
- Added an unholy dependence on gMedia... *gasp*&lt;br /&gt;
- Some more stuff I've totally forgotten&lt;br /&gt;
&lt;br /&gt;
1.1&lt;br /&gt;
- Changed the colors of all gAddon names&lt;br /&gt;
- Added an option to show the bottom arrow when not being at the bottom of a chat frame&lt;br /&gt;
- Added the ability to move the chatframe clutter to the right side of the chat frame&lt;br /&gt;
- Changed some of the default settings&lt;br /&gt;
&lt;br /&gt;
1.0b2&lt;br /&gt;
- Options for showing timestamps and abbreviating channel names now work as intended&lt;br /&gt;
&lt;br /&gt;
1.0b&lt;br /&gt;
- Split the options for outlined and shadowed chat for greater customization&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
This addon is developed for those people that wants a simple mod to manipulate the chatframes to fit their UIs, but don't wish to install major chat addons like Prat or ChatMod. It contains no heavy databases, no highlighting of words, no spamfilters, no nothing.&lt;br /&gt;
&lt;br /&gt;
/gChat&lt;br /&gt;
- Opens the main options menu&lt;br /&gt;
/setmain (from 1.24)&lt;br /&gt;
- Sets your currently logged character as your main character. When you are on other characters from the same server and faction, your main character's name will be displayed in parentheses after your alt's name&lt;br /&gt;
/clearalias (from 1.24)&lt;br /&gt;
- Clears your main character from the current server and faction. Only your character's name will now be displayed once more&lt;br /&gt;
/resetchat&lt;br /&gt;
- Resets all settings except the chat alias to default&lt;br /&gt;
&lt;br /&gt;
What does it do?&lt;br /&gt;
Hides the buttons and arrows next to the chatframes&lt;br /&gt;
Enables the mousewheel to scroll in the chatframes&lt;br /&gt;
Enable the use of the arrowkeys in the editbox&lt;br /&gt;
Can move the editbox to the top of the chatframe&lt;br /&gt;
Can hide the background of the editbox&lt;br /&gt;
Abbreviates the channel names&lt;br /&gt;
Add timestamp to the chat. Can show seconds&lt;br /&gt;
Prevent the chat from fading out&lt;br /&gt;
Outlined and shadowed chat to make it easier to read&lt;br /&gt;
Neon effect that colors the border of the ChatEditBox in the same color as the chat type. (e.g green for Guild, orange for Raid... etc)&lt;br /&gt;
&lt;br /&gt;
How can I configure it?&lt;br /&gt;
Access the options from Options -&gt; Interface -&gt; AddOns -&gt; gChat&lt;br /&gt;
Type &quot;/gchat&quot;&lt;br /&gt;
&lt;br /&gt;
What is the name of the UI and Addons in your screenshots?&lt;br /&gt;
TukUI&lt;br /&gt;
&lt;br /&gt;
From version 1.2 this addon includes a media library addon called gMedia.&lt;br /&gt;
From version 1.24 the function library gLib is also in...</description>
			<author>Goldpaw</author>
			<category domain="http://www.wowinterface.com">Chat Mods</category>
			<guid>http://www.wowinterface.com/downloads/info15399-1.25d.html</guid>
			<pubDate>Tue, 16 Mar 2010 16:40:46 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Lonny Broker: Menu (200)]]></title>
			<link>http://www.wowinterface.com/downloads/info15732-200.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
200 (16-03-10)&lt;br /&gt;
+ Updated the LibShortcuts library.&lt;br /&gt;
+ Added accessibility branch and it's now possible to choose up to 4 different shortcuts and customize their access individually.&lt;br /&gt;
+ It's now possible to customize the broker's text display.&lt;br /&gt;
+ Major performance improvements!&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
104 (29-01-10)&lt;br /&gt;
+ Updated the LibShortcuts library.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
103 (27-01-10)&lt;br /&gt;
+ Updated the LibShortcuts library.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
102 (27-01-10)&lt;br /&gt;
+ Updated the LibShortcuts library.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
101 (19-01-10)&lt;br /&gt;
+ Fixed a minor bug that prevented from the shortcuts to work.&lt;br /&gt;
+ Fixed some bug with the tooltip.&lt;br /&gt;
+ Fixed an issue with the profiles where changing a profile wasn't updating the menu at all.&lt;br /&gt;
+ Removed some code that may cause tainting.&lt;br /&gt;
+ Some minor performance improvements.&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
100 (18-01-10)&lt;br /&gt;
+ Initial Release.&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
A fully customized dropdown menu, a MicroMenu, GameMenu replacement.&lt;br /&gt;
&lt;br /&gt;
If you used version 100+, please delete the addon's saved variables before installing version 200.&lt;br /&gt;
&lt;br /&gt;
Features&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Customization of the DropDown menu.&lt;br /&gt;
Performance tooltip.&lt;br /&gt;
Shortcuts.&lt;br /&gt;
Profiles.&lt;br /&gt;
&lt;br /&gt;
Shortcuts&lt;br /&gt;
The shortcuts control the way the left click behaves when you click on the broker button.&lt;br /&gt;
&lt;br /&gt;
A shortcut is any of the following values.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
character&lt;br /&gt;
spellbook&lt;br /&gt;
talents&lt;br /&gt;
achievements&lt;br /&gt;
calendar&lt;br /&gt;
questlog&lt;br /&gt;
social&lt;br /&gt;
pvp&lt;br /&gt;
lfr&lt;br /&gt;
lfd&lt;br /&gt;
time&lt;br /&gt;
help&lt;br /&gt;
video&lt;br /&gt;
sound&lt;br /&gt;
interface&lt;br /&gt;
mac&lt;br /&gt;
bindings&lt;br /&gt;
macro&lt;br /&gt;</description>
			<author>Lonny</author>
			<category domain="http://www.wowinterface.com">Data Broker</category>
			<guid>http://www.wowinterface.com/downloads/info15732-200.html</guid>
			<pubDate>Tue, 16 Mar 2010 15:40:19 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[LibShortcuts-2.5 (2.0.5)]]></title>
			<link>http://www.wowinterface.com/downloads/info15819-2.0.5.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
2.5.0 (16-03-10)&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
+ Fixed a potential bug.&lt;br /&gt;
+ Documentation update.&lt;br /&gt;
&lt;br /&gt;
API:&lt;br /&gt;
+ GetShortcutKey(value) - Gets the shortcut key by a given text, or index value.&lt;br /&gt;
+ GetShortcutIndex(value) - Gets the shortcut index by a given text, or key value.&lt;br /&gt;
+ GetShortcutText(value) - Gets the shortcut text by a given index, or key value.&lt;br /&gt;
+ GetShortcutsKeys() - Gets the shortcuts keys.&lt;br /&gt;
+ GetShortcutsNames() - Gets the shortcuts names.&lt;br /&gt;
&lt;br /&gt;
Detailed documentation can be found inside the library file.&lt;br /&gt;
&lt;br /&gt;
2.0.1 (24-02-10)&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
+ Fixed a minor bug that may cause tainting.&lt;br /&gt;
&lt;br /&gt;
2.0 (29-01-10)&lt;br /&gt;
------------------------------------------------------------------------&lt;br /&gt;
+ Overhaul of the library to make things consistent and run more efficiently.&lt;br /&gt;
+ Fixed some tainting issues that may arise.&lt;br /&gt;
+ Added the following flags 'name' and 'shorthand'.&lt;br /&gt;
+ Removed the 'lockInCombat' and 'sideFrame' flags.&lt;br /&gt;
+ The mac shortcut will only be available for mac users now.&lt;br /&gt;
+ The messages printed by the library now specifying the library name.&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
A library that defines shortcuts for the game user interface.&lt;br /&gt;
&lt;br /&gt;
Detailed documentation can be found inside the library file.&lt;br /&gt;
&lt;br /&gt;
Shortcuts&lt;br /&gt;
&lt;br /&gt;
character (shorthand: char)&lt;br /&gt;
spellbook (shorthand: sb)&lt;br /&gt;
talents (shorthand: tal)&lt;br /&gt;
achievements (shorthand: achi)&lt;br /&gt;
calendar (shorthand: cal)&lt;br /&gt;
questlog (shorthand: ql)&lt;br /&gt;
social (shorthand: soc)&lt;br /&gt;
pvp&lt;br /&gt;
lfr&lt;br /&gt;
lfd&lt;br /&gt;
time&lt;br /&gt;
help&lt;br /&gt;
video (shorthand: vid)&lt;br /&gt;
sound (shorthand: snd)&lt;br /&gt;
interface (shorthand: ui)&lt;br /&gt;
mac&lt;br /&gt;
bindings (shorthand: binds)&lt;br /&gt;
macro&lt;br /&gt;
&lt;br /&gt;
Usage&lt;br /&gt;
local Shortcuts = LibStub(&quot;LibShortcuts-2.0&quot;)&lt;br /&gt;
&lt;br /&gt;
Shortcuts:RunShortcut(&quot;pvp&quot;)&lt;br /&gt;
&lt;br /&gt;
Shortcut Attributes&lt;br /&gt;
Each shortcut in the table may contain the following attributes.&lt;br /&gt;
&lt;br /&gt;
name - (string) The name of the frame the shortcut handles.&lt;br /&gt;
text - (string) A localized name of the shortcut.&lt;br /&gt;
func - (function) A function to execute when the shortcut is triggered.&lt;br /&gt;
shorthand - (string) A shorthand for the shortcut. (if one exists.)&lt;br /&gt;
&lt;br /&gt;
The following example will print the localized name for the shortcut.&lt;br /&gt;
&lt;br /&gt;
print(Shortcuts:GetShortcut(&quot;pvp&quot;).text)</description>
			<author>Lonny</author>
			<category domain="http://www.wowinterface.com">Libraries</category>
			<guid>http://www.wowinterface.com/downloads/info15819-2.0.5.html</guid>
			<pubDate>Tue, 16 Mar 2010 14:51:46 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[SpellFlash (3.21)]]></title>
			<link>http://www.wowinterface.com/downloads/info13600-3.21.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
-----------------------------------&lt;br /&gt;
Version 3.21&lt;br /&gt;
&lt;br /&gt;
Fixed flashing for vehicles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----------------------------------&lt;br /&gt;
Version 3.20&lt;br /&gt;
&lt;br /&gt;
Added the ability to not load an addon at all unless you log on with a specified class or race.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----------------------------------&lt;br /&gt;
Version 3.19&lt;br /&gt;
&lt;br /&gt;
Added option to disable flashing for each addon without requiring to log out of the game to disable them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----------------------------------&lt;br /&gt;
Version 3.18&lt;br /&gt;
&lt;br /&gt;
Refined the scripts some more and edited the flash function to use some color names instead of only red-green-blue values.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----------------------------------&lt;br /&gt;
Version 3.17&lt;br /&gt;
&lt;br /&gt;
Renamed function SpellFlashAddon.FlashActionButtonBySpellName to SpellFlashAddon.FlashAction.&lt;br /&gt;
Renamed function SpellFlashAddon.FlashFormButtonBySpellName to SpellFlashAddon.FlashForm.&lt;br /&gt;
Renamed function SpellFlashAddon.FlashPetButtonBySpellName to SpellFlashAddon.FlashPet.&lt;br /&gt;
Renamed function SpellFlashAddon.FlashVehicleButtonBySpellName to SpellFlashAddon.FlashVehicle.&lt;br /&gt;
Renamed function SpellFlashAddon.FlashableButtonFound to SpellFlashAddon.Flashable.&lt;br /&gt;
Renamed function SpellFlashAddon.PetBarActionCastable to SpellFlashAddon.PetCastable.&lt;br /&gt;
Updated the function SpellFlashAddon.CheckIfSpellCastable to use fewer variables.&lt;br /&gt;
Renamed many of the functions that make use of the function SpellFlashAddon.CheckIfSpellCastable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----------------------------------&lt;br /&gt;
Version 3.16&lt;br /&gt;
&lt;br /&gt;
Fixed the Warlock's Soul Link function.&lt;br /&gt;
Moved main class functions back into main addon folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----------------------------------&lt;br /&gt;
Version 3.15&lt;br /&gt;
&lt;br /&gt;
Updated melee range checking functionality for all classes.&lt;br /&gt;
Updated the function SpellFlashAddon.CheckIfSpellCastable to use fewer variables.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----------------------------------&lt;br /&gt;
Version 3.14&lt;br /&gt;
&lt;br /&gt;
Updated stance, form, and pet button frame detection to not use texture matching.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----------------------------------&lt;br /&gt;
Version 3.13&lt;br /&gt;
&lt;br /&gt;
Updated stance, form, and pet button frame detection.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----------------------...&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
This addon is able to make suggestions of what spell you may want to cast next by flashing on top of the spell buttons.&lt;br /&gt;
&lt;br /&gt;
If you like this addon, then please favorite it!&lt;br /&gt;
&lt;br /&gt;
This addon has functionality added for Warriors, Hunters, Warlocks and Argent Tournament mounts so far.&lt;br /&gt;
&lt;br /&gt;
Support has been added for the addons: Bartender, Dominos, Extra Bars, nUI and OpenRDX, as well as all other action bar addons that use standard format button frames.&lt;br /&gt;
&lt;br /&gt;
To add code for another class yourself, you may now use the included SpellFlash_TemplateAddon addon as a starting template, and may look at the other addons I have made for the existing class functionality as a reference.&lt;br /&gt;
&lt;br /&gt;
Please let me know what you think! I would appreciate any feedback I can get.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To open the SpellFlash options window, you may use the following slash commands:&lt;br /&gt;
/spellflash&lt;br /&gt;
/sflash&lt;br /&gt;
/sf&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I have been trying to use these colors for labeling what kinds of spells are being flashed:&lt;br /&gt;
White: Default&lt;br /&gt;
Yellow: Limited Time or No Global Cooldown&lt;br /&gt;
Purple: AOE or Positional Damage&lt;br /&gt;
Blue: AOE Debuff&lt;br /&gt;
Orange: Finishing Move&lt;br /&gt;
Aqua: Spell Interrupt, Reflect or Dispel&lt;br /&gt;
Green: Self Buff or Turn Autocast On&lt;br /&gt;
Red: Emergency Mitigation Cooldowns or Turn Autocast Off&lt;br /&gt;
Pink: Optional&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Will flash a macro if the macro itself is labeled with the desired spell name with the upper case letter F attached to the end of the macro label.&lt;br /&gt;
Example: Heroic StrikeF&lt;br /&gt;
Example: Commanding ShouF&lt;br /&gt;
The spell name must be in the language of the used game client with the capital letter F at the end of it.&lt;br /&gt;
If the macro label is renamed,&lt;br /&gt;
then you will need to move the macro off of or onto one of the action bars for the change to be detected.&lt;br /&gt;
This will not be able to flash more then one spell for each macro since a macro may only have one macro label.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you have even five or ten dollars to spare, it would mean an awful lot to me and my family.&lt;br /&gt;
[url=https://www.payp...</description>
			<author>Zorlen</author>
			<category domain="http://www.wowinterface.com">Combat Mods</category>
			<guid>http://www.wowinterface.com/downloads/info13600-3.21.html</guid>
			<pubDate>Tue, 16 Mar 2010 14:18:32 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Capping (3.3.004)]]></title>
			<link>http://www.wowinterface.com/downloads/info11177-3.3.004.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
3.3.003-4 03/16/2010:&lt;br /&gt;
- added special alerts to Wintergrasp timer&lt;br /&gt;
- sync to DBM for IoC Siege Engine timer&lt;br /&gt;
- added Wintergrasp alerts for walls being damaged or destroyed&lt;br /&gt;
&lt;br /&gt;
3.3.002 12/12/2009:&lt;br /&gt;
- fix current icon mapping issues&lt;br /&gt;
- no longer check siege engine's buff time in Isle of Conquest&lt;br /&gt;
&lt;br /&gt;
3.3.001 12/08/2009:&lt;br /&gt;
- toc for 3.3&lt;br /&gt;
- added option to change spark color&lt;br /&gt;
- added option to save settings per character&lt;br /&gt;
- added option to reset zone map position&lt;br /&gt;
- added option to reset all settings&lt;br /&gt;
&lt;br /&gt;
3.2.006 09/29/2009:&lt;br /&gt;
- fix errors on zone map load on clean variables&lt;br /&gt;
- fix potential error with node detection&lt;br /&gt;
- cleanups&lt;br /&gt;
&lt;br /&gt;
3.2.004 09/23/2009:&lt;br /&gt;
- update queue timers to support new 3.2.2 changes&lt;br /&gt;
- fixed mouseover highlighting for carrier targets&lt;br /&gt;
- clean up many unused variables&lt;br /&gt;
&lt;br /&gt;
3.2.003 09/04/2009:&lt;br /&gt;
- organized code between files&lt;br /&gt;
- optimized node conflict detection code&lt;br /&gt;
- multiplier for Wintergrasp timer seems to be no longer necessary&lt;br /&gt;
- added a new layout for timer bars&lt;br /&gt;
- added ConfigMode support&lt;br /&gt;
&lt;br /&gt;
3.2.002 08/13/2009:&lt;br /&gt;
- replaced event message parsing with POI landmark scanning&lt;br /&gt;
- removed all unnecessary node localization due to new method&lt;br /&gt;
- Siege Engine timer can now be retrieved by targeting it&lt;br /&gt;
- use map filename instead of zone name for detecting battlegrounds&lt;br /&gt;
&lt;br /&gt;
3.2.001 08/04/2009:&lt;br /&gt;
- added timer to WSG when three minutes remain&lt;br /&gt;
- updated frFR and deDE localization, everyone else is outta luck&lt;br /&gt;
- minor tweaks and removed 3.2 compat checks&lt;br /&gt;
&lt;br /&gt;
3.1.005 07/25/2009:&lt;br /&gt;
- many random localization changes, don't know anything got messed up&lt;br /&gt;
- would be nice to get some localization updates before 3.2&lt;br /&gt;
- sync is now auto-requested, but syncing is no longer broad casted&lt;br /&gt;
- attempt to sync WSG carrier names&lt;br /&gt;
- attempt to sync IoC siege engine timer&lt;br /&gt;
&lt;br /&gt;
3.1.004 (Beta) 07/10/2009:&lt;br /&gt;
- beta support for 3.2 and Isle of Conquest (needs localization)&lt;br /&gt;
- merged all the battleground files into one&lt;br /&gt;
- cleaned up Wintergrasp code&lt;br /&gt;
- use more global strings instead of translat...&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
Capping is just another battleground timer mod with some extras. &lt;br /&gt;
&lt;br /&gt;
YouTube Intro&lt;br /&gt;
&lt;br /&gt;
Current Features:All battlegrounds/arenas have start timers&lt;br /&gt;
Alterac Valley - Node timers, auto quest turnins, and sync&lt;br /&gt;
Arathi Basin - Node timers and final score estimation&lt;br /&gt;
Eye of the Storm - Flag respawn timer, flag carrier display, and final score estimation &lt;br /&gt;
Isle of Conquest - Node timers and siege engine timer&lt;br /&gt;
Warsong Gulch - Flag respawn timer and flag carrier display with health percent &lt;br /&gt;
Wintergrasp - Start timer, wall alerts, and auto show zone map&lt;br /&gt;
Zone Map - Change scale, narrow, and hide border&lt;br /&gt;
Other - Port expiration timers, queue wait timers, scoreboard/capture bar/vehicle seat repositioning&lt;br /&gt;
Looking For Group - LFGStatusIcon support for LFD wait/port timers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How to use:&lt;br /&gt;
Show options - &quot;/capping&quot; or right-click on a timer bar/anchor&lt;br /&gt;
Toggle anchor - left-click on a timer bar or use options menu&lt;br /&gt;
Send time info to SAY - shift left-click on that timer bar&lt;br /&gt;
Send time info to BG - ctrl left-click on that timer bar&lt;br /&gt;
Hide timer bar (also leaves queue if related) - ctrl, shift, or alt right-click on that timer bar&lt;br /&gt;
Target carrier (in WSG or EotS) - left-click on the carrier's display&lt;br /&gt;
Send carrier info to BG - ctrl left-click on the carrier's display&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Why no auto-release and auto-join?:&lt;br /&gt;
I try not to promote bad habits in my mods.&lt;br /&gt;
No auto-release because knowing when you should or should not release is a part of being a smart player in battlegrounds.  For example, say there is five seconds left to capture blacksmith and you die there.  Auto-release will send you to the starting area, but if you wait five seconds, you release to blacksmith graveyard.&lt;br /&gt;
Another reason not to use auto-release is to have time to spy on t...</description>
			<author>totalpackage</author>
			<category domain="http://www.wowinterface.com">PvP/Arena/BattleGrounds</category>
			<guid>http://www.wowinterface.com/downloads/info11177-3.3.004.html</guid>
			<pubDate>Tue, 16 Mar 2010 08:26:13 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[AI-Art (1.75 Beta)]]></title>
			<link>http://www.wowinterface.com/downloads/info15048-1.75+Beta.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
1.75 Beta Updated &amp; Added Art-Work&lt;br /&gt;
- Changed / Added Mail box frames&lt;br /&gt;
- Added missing icons in panes.&lt;br /&gt;
- As allways something I forgot over the time to mention :)&lt;br /&gt;
&lt;br /&gt;
1.7 Beta Updated &amp; Added Art-Work&lt;br /&gt;
- Northrend Worldmap Added&lt;br /&gt;
- Achievment Frame updated&lt;br /&gt;
- Singlepane Questlog updated&lt;br /&gt;
- Dualpane Questlog updated&lt;br /&gt;
- Quest Greeting updated &amp; added missing texture&lt;br /&gt;
- QuestDetails added&lt;br /&gt;
- Some stuff i forgot changed&lt;br /&gt;
&lt;br /&gt;
1.6 Beta Updated Art-work&lt;br /&gt;
 -WorldMap -updated to match new 3.3 layout &amp; new art&lt;br /&gt;
 -Raid Browser&lt;br /&gt;
 -Dungeon Finder &lt;br /&gt;
 -Battleground Queue&lt;br /&gt;
 -Some Small Fixes &amp; Updates&lt;br /&gt;
&lt;br /&gt;
Small Note some windows are still missing the upgrade as some buttons are!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1.51&lt;br /&gt;
Mark Compatible with 3.3&lt;br /&gt;
&lt;br /&gt;
1.5 Beta Updated Art-work&lt;br /&gt;
 -AuctionFrame&lt;br /&gt;
 -ClassTrainerFrame&lt;br /&gt;
 -Common&lt;br /&gt;
 -DialogFrame&lt;br /&gt;
 -LootFrame&lt;br /&gt;
 -MacroFrame&lt;br /&gt;
 -MailFrame&lt;br /&gt;
 -MerchantFrame&lt;br /&gt;
 -MoneyFrame&lt;br /&gt;
 -PaperDollInfoFrame&lt;br /&gt;
 -Spellbook&lt;br /&gt;
 -TalentFrame&lt;br /&gt;
 -TaxiFrame&lt;br /&gt;
 -TradeFrame&lt;br /&gt;
&lt;br /&gt;
1.0 Release&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
THIS IS A BETA&lt;br /&gt;
&lt;br /&gt;
This is not the complete redone new look.&lt;br /&gt;
I'm still working on this to get it updated and add all new art.&lt;br /&gt;
Once this is done it will be version 2.0&lt;br /&gt;
&lt;br /&gt;
If you find anything missing, please let me know.&lt;br /&gt;
&lt;br /&gt;
A big Welcome to eqsanctum he is now a part off the team!&lt;br /&gt;
&lt;br /&gt;
This goes in your Interface Folder NOT in the Addon folder</description>
			<author>Quokka</author>
			<category domain="http://www.wowinterface.com">Graphic UI Mods</category>
			<guid>http://www.wowinterface.com/downloads/info15048-1.75+Beta.html</guid>
			<pubDate>Tue, 16 Mar 2010 08:13:35 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[NeedToKnow - Updated! (3.0.2)]]></title>
			<link>http://www.wowinterface.com/downloads/info14579-3.0.2.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
3.0.2&lt;br /&gt;
- Fixed a bug with blink. It defaults to 0.5 alpha and disabled, by the legacy loading code saw the 0.5 and figured it should enable blink. Worked great if you still had old settings, but starting from scratch was a bit of disaster. Sorry new users!&lt;br /&gt;
&lt;br /&gt;
3.0.1&lt;br /&gt;
- Fixed a bug with the &quot;Unit&quot; setting from a buff or debuff bar causing other bar types (like spell cooldown) &lt;br /&gt;
- Removed the display of charges from buff cooldown bars. Easy enough to put back if people miss it, but it surprised me.&lt;br /&gt;
- Fixed a small pef bug: every bar was doing one extra loop checking for the presence of the buff &quot;&quot;&lt;br /&gt;
- If the internal buff cooldown was shorter than the duration of the buff, the bar wouldn't disappear (and the spark would go negative)&lt;br /&gt;
&lt;br /&gt;
3.0.0&lt;br /&gt;
- Created a &quot;Settings&quot; submenu whose contents depends on the BuffOrDebuff variable. This should allow for more bar types without confusing the menu too much.&lt;br /&gt;
- Added new bar type: &quot;internal cooldown&quot; for proc cooldown timers&lt;br /&gt;
- Added new bar type: &quot;spell cooldown&quot; for tracking spell and item cooldown timers&lt;br /&gt;
- Fixed: Temporary weapon enchants now use a substring search. &quot;Poison&quot; will pick up all rogue poisons. This also fixed a lua error that could occur when watching weapon buffs&lt;br /&gt;
- Added: Can show an asterisk when the bar is tracking a spell cast by the player &lt;br /&gt;
- Improved: Added a blink enable besides just setting the alpha to 0. The alpha thing confused too many people&lt;br /&gt;
- Added more blink options: only in combat, only if boss, and a label for blinking bars&lt;br /&gt;
&lt;br /&gt;
2.8.6&lt;br /&gt;
- Improved: Blinking bars try to be a little smarter about when to blink and when to just be hidden.  Especially the case of debuff bars blinking when no target.&lt;br /&gt;
- Improved: Weapon imbue names now capture (I hope) the full name from the tooltip to compare against.  The name to watch for (in the NTK config) is then regarded as a substring search.  So you could configure NTK to watch for Poison to catch all poisons.&lt;br /&gt;
&lt;br /&gt;
2.8.5&lt;br /&gt;
- Added: Option to show a spell icon to...&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
NeedToKnow is a light-weight addon to monitor specific buffs, debuffs, and totems of your choosing as timer bars that always appear in a consistent place on your screen in a consistent color. It's especially useful for monitoring frequently used short-duration buffs and debuffs. For example, a rogue could configure NeedToKnow to show timer bars for Slice and Dice, Rupture, and their own stack of Deadly Poison VII. A death knight could use it to track their own diseases on a mob. NeedToKnow also works with procs and on-use trinkets. The number, size, position, and appearance of timer bars are all customizable.  Timer bars can be set to a fixed maximum duration so that all spells in that group which will expire at the same time line up vertically.&lt;br /&gt;
&lt;br /&gt;
Please use the Ticket system on CurseForge for bugs and suggestions!&lt;br /&gt;
&lt;br /&gt;
New in latest version (3.0)&lt;br /&gt;
- Spell cast and internal buff cooldown timer bars&lt;br /&gt;
- Overlay a cast time.  For example, easily see when to refresh Vampiric Touch or when there's less Flame Shock than it takes to cast Lava Burst.&lt;br /&gt;
- Support for watching totems by name&lt;br /&gt;
- Support for temporary weapon enchants&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Instructions&lt;br /&gt;
&lt;br /&gt;
General options are available in the Blizzard interface options menu. You can type &quot;/needtoknow&quot; or &quot;/ntk&quot; to lock/unlock the addon. To configure individual bars, right click them while unlocked. Bars work while locked. If you only see full bars that aren't changing in response to anything, they are unlocked!  Just type /ntk to lock them and get them working for you.&lt;br /&gt;
&lt;br /&gt;
You can enable more groups of bars by going into the Interface settings off the main menu and choosing the AddOns tab.&lt;br /&gt;
&lt;br /&gt;
When entering your settings, be careful with your spelling and capitalization. Also remember that buffs and debuffs sometimes have different names than the items and abilities that apply them. The Death Knight ability Icy Touch, for exampl...</description>
			<author>Kitjan</author>
			<category domain="http://www.wowinterface.com">Buff/Debuff/Spell Mods</category>
			<guid>http://www.wowinterface.com/downloads/info14579-3.0.2.html</guid>
			<pubDate>Tue, 16 Mar 2010 06:06:54 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[NeedToKnow (3.0.2)]]></title>
			<link>http://www.wowinterface.com/downloads/info6675-3.0.2.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
3.0.2&lt;br /&gt;
- Fixed a bug with blink. It defaults to 0.5 alpha and disabled, by the legacy loading code saw the 0.5 and figured it should enable blink. Worked great if you still had old settings, but starting from scratch was a bit of disaster. Sorry new users!&lt;br /&gt;
&lt;br /&gt;
3.0.1&lt;br /&gt;
- Fixed a bug with the &quot;Unit&quot; setting from a buff or debuff bar causing other bar types (like spell cooldown) &lt;br /&gt;
- Removed the display of charges from buff cooldown bars. Easy enough to put back if people miss it, but it surprised me.&lt;br /&gt;
- Fixed a small pef bug: every bar was doing one extra loop checking for the presence of the buff &quot;&quot;&lt;br /&gt;
- If the internal buff cooldown was shorter than the duration of the buff, the bar wouldn't disappear (and the spark would go negative)&lt;br /&gt;
&lt;br /&gt;
3.0.0&lt;br /&gt;
- Created a &quot;Settings&quot; submenu whose contents depends on the BuffOrDebuff variable. This should allow for more bar types without confusing the menu too much.&lt;br /&gt;
- Added new bar type: &quot;internal cooldown&quot; for proc cooldown timers&lt;br /&gt;
- Added new bar type: &quot;spell cooldown&quot; for tracking spell and item cooldown timers&lt;br /&gt;
- Fixed: Temporary weapon enchants now use a substring search. &quot;Poison&quot; will pick up all rogue poisons. This also fixed a lua error that could occur when watching weapon buffs&lt;br /&gt;
- Added: Can show an asterisk when the bar is tracking a spell cast by the player &lt;br /&gt;
- Improved: Added a blink enable besides just setting the alpha to 0. The alpha thing confused too many people&lt;br /&gt;
- Added more blink options: only in combat, only if boss, and a label for blinking bars&lt;br /&gt;
&lt;br /&gt;
2.8.6&lt;br /&gt;
- Improved: Blinking bars try to be a little smarter about when to blink and when to just be hidden.  Especially the case of debuff bars blinking when no target.&lt;br /&gt;
- Improved: Weapon imbue names now capture (I hope) the full name from the tooltip to compare against.  The name to watch for (in the NTK config) is then regarded as a substring search.  So you could configure NTK to watch for Poison to catch all poisons.&lt;br /&gt;
&lt;br /&gt;
2.8.5&lt;br /&gt;
- Added: Option to show a spell icon to...&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
--------------------&lt;br /&gt;
NeedToKnow is a light-weight addon to monitor specific buffs, debuffs, and totems of your choosing as timer bars that always appear in a consistent place on your screen in a consistent color. It's especially useful for monitoring frequently used short-duration buffs and debuffs. For example, a rogue could configure NeedToKnow to show timer bars for Slice and Dice, Rupture, and their own stack of Deadly Poison VII. A death knight could use it to track their own diseases on a mob. NeedToKnow also works with procs and on-use trinkets. The number, size, position, and appearance of timer bars are all customizable.  Timer bars can be set to a fixed maximum duration so that all spells in that group which will expire at the same time line up vertically.&lt;br /&gt;
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Please use the Ticket system on CurseForge for bugs and suggestions!&lt;br /&gt;
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New in latest version (3.0)&lt;br /&gt;
- Spell cast and internal buff cooldown timers&lt;br /&gt;
- Overlay a cast time.  For example, easily see when to refresh Vampiric Touch or when there's less Flame Shock than it takes to cast Lava Burst.&lt;br /&gt;
- Support for watching totems by name&lt;br /&gt;
- Support for temporary weapon enchants&lt;br /&gt;
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Instructions&lt;br /&gt;
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General options are available in the Blizzard interface options menu. You can type &quot;/needtoknow&quot; or &quot;/ntk&quot; to lock/unlock the addon. To configure individual bars, right click them while unlocked. Bars work while locked. If you only see full bars that aren't changing in response to anything, they are unlocked!  Just type /ntk to lock them and get them working for you.&lt;br /&gt;
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You can enable more groups of bars by going into the Interface settings off the main menu and choosing the AddOns tab.&lt;br /&gt;
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When entering your settings, be careful with your spelling and capitalization. Also remember that buffs and debuffs sometimes have different names than the items and abilities that apply them. The Death Knight ability Icy Touch, for example, a...</description>
			<author>Kitjan</author>
			<category domain="http://www.wowinterface.com">Buff/Debuff/Spell Mods</category>
			<guid>http://www.wowinterface.com/downloads/info6675-3.0.2.html</guid>
			<pubDate>Tue, 16 Mar 2010 06:06:24 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Tidy Plates Beta (5.10) (5.10.1)]]></title>
			<link>http://www.wowinterface.com/downloads/info15610-5.10.1.html</link>
			<description>Change Log:&lt;br /&gt;
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5.10.1&lt;br /&gt;
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Re-added Threat Spinner&lt;br /&gt;
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5.10&lt;br /&gt;
-------------------------------------------------------------------------&lt;br /&gt;
++ &quot;Avoid Overlap&quot; (Alias) in panel&lt;br /&gt;
++ &quot;Autoshow&quot; Option in panel&lt;br /&gt;
++ Independent Frame&lt;br /&gt;
	* scale pass-through	(Not fully implemented; using Virtual Plates AND a theme which changes scale will show oddities)&lt;br /&gt;
	* force alpha override	(The developer can tell Tidy Plates to force the alpha - avoiding Blizzard's default alpha - by returning 'true' as a second value for the return)&lt;br /&gt;
		- ex. theme.SetAlpha = function(unit) return 1, true end  -- Will maintain the opacity at 100%, regardless of target status&lt;br /&gt;
++ Set Default CVars after VARIABLES_LOADED&lt;br /&gt;
++ Dual Spec Support (Changes theme based on spec)&lt;br /&gt;
	- Added a second dropdown menu in panel&lt;br /&gt;
++ Troubleshooting Panel&lt;br /&gt;
	- Vkey/Bindings&lt;br /&gt;
	- reset/reload&lt;br /&gt;
++ Widgets&lt;br /&gt;
	+ created TidyPlatesWidgets. table&lt;br /&gt;
		+ Threat Wheel &lt;br /&gt;
		+ Class Icon Widget&lt;br /&gt;
		+ Combo Point Widget &lt;br /&gt;
		+ Threat Line &lt;br /&gt;
		+ MT Logic Widget  &lt;br /&gt;
	+ Syntax usage will follow&lt;br /&gt;
++ Scale pass-through	(Not Complete; Using Virtual Plates AND a theme which changes scale will show oddities)&lt;br /&gt;
++ Performance Enhancements&lt;br /&gt;
++ More Comments (woo?)&lt;br /&gt;
++ Code Re-organization &lt;br /&gt;
++ Widgets now use TidyPlatesWidgets:HideIn(), and a watcher frame to perform time checks; Faster than having&lt;br /&gt;
	each widget process for OnUpdate&lt;br /&gt;
++ Improvements to Panel Helpers&lt;br /&gt;
++ 	Unit Info table&lt;br /&gt;
	+ .GUID (from mouseover or target)&lt;br /&gt;
++ Grey Theme &lt;br /&gt;
	++ Critter/Neutral Filter checkbox&lt;br /&gt;
	++ Panel redesign&lt;br /&gt;
	++ Tank Mode; &quot;Expands the size of runaway mobs&quot;&lt;br /&gt;
	++ DPS Mode; &quot;Expands the size of aggro'd mobs&quot;&lt;br /&gt;
	++ Widgets&lt;br /&gt;
	++ Each of my own themes should have their own config panel for role,&lt;br /&gt;
		allowing dual spec to work seamlessly..&lt;br /&gt;
		TidyPlatesThemes = config&lt;br /&gt;
		TidyPlatesThemes =  copytable(config)&lt;br /&gt;
++ Virtual Plates should now behave better&lt;br /&gt;
	* Scale-changing plates will still cause problemos, but now, ordinary plates will work just fine.&lt;br /&gt;
	* Retu...&lt;br /&gt;
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Description:&lt;br /&gt;
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If no problems are reported, Tidy Plates 5.10 will release on Saturday, March 13th to all official sources.&lt;br /&gt;
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Tidy Plates ... is a Nameplate API, designed to enhance Blizzard's default nameplates by enabling graphical and functional improvements.  The standard package comes with two starter Themes, but many other choices are available.&lt;br /&gt;
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NEW-ish! Threat Widget:&lt;br /&gt;
What is it? This new feature is simply simply a statusbar, drawn from the center-line of the nameplates, which represents your relative threat to that unit...&lt;br /&gt;
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http://s.wowinterface.com/preview/pvw37579.jpg&lt;br /&gt;
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What does the bar mean? When the bar extends right and becomes amber, you've got the attention/aggro of the unit; The length of that bar indicates your lead over the next highest threat-holder.  If the bar extendeds left, the color will change to cyan, indicating that the unit isn't attacking you.  The length of the bar will indicate how far your threat trails behind the top threat-holder.  Additionally, if you are NOT the highest threat-holder, the threat widget will tell you who is.  &lt;br /&gt;
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Does it work for every mob? Yes-ish; The widget monitors two sources of threat data: Target unitid, and Mouseover.  Your current target will update in real-time.  For non-targets, you'll need to mouse-over the unit.  When your cursor leaves the unit, the data collection is stopped (because the &quot;mouseover&quot; id changes).  After a few seconds of no new data, the widget will hide itself. To make the most of the feature, it's helpful to wave your cursor over the group of mobs during combat, allowing the threat data to be constantly updated.  &lt;br /&gt;
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Does it work on every theme?  It can, but the theme author must put the widget in their code.  Fou...</description>
			<author>danltiger</author>
			<category domain="http://www.wowinterface.com">Beta-version AddOns</category>
			<guid>http://www.wowinterface.com/downloads/info15610-5.10.1.html</guid>
			<pubDate>Tue, 16 Mar 2010 05:15:03 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Athenes Raid Ignore (1.2)]]></title>
			<link>http://www.wowinterface.com/downloads/info15937-1.2.html</link>
			<description>Change Log:&lt;br /&gt;
--------------------&lt;br /&gt;
1.2:&lt;br /&gt;
- Fixed a bug that appeared sometimes when you received a whisper.&lt;br /&gt;
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1.1:&lt;br /&gt;
- You can click player names in the safe-list to get their name up, instead of having to type the name in, when you want to remove them.&lt;br /&gt;
- Safe-list is no longer cap-sensitive.&lt;br /&gt;
- Fixed the spam that sometimes appeared when a whisper was ignored.&lt;br /&gt;
- Added a &quot;Clear log&quot; button for clearing the log of ignored whispers.&lt;br /&gt;
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Description:&lt;br /&gt;
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I made this addon by request for a raid leader, who got tired of being spammed by whispers during raid time.&lt;br /&gt;
Whenever you are in a raid instance and get a whisper, the addon will check if the sender is in your raid. If not, the whisper will be ignored and the receiver gets a message that you are busy in raid. People in your raid will not be ignored.&lt;br /&gt;
All ignored messages will be saved and can be read in the gui ( type /ari )&lt;br /&gt;
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A few settings can be set aswell:&lt;br /&gt;
- Custom auto-reply&lt;br /&gt;
- Safe-list everyone in your guild&lt;br /&gt;
- Safe-list specific people&lt;br /&gt;
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Nothing advanced, very lightweight.</description>
			<author>Athene_</author>
			<category domain="http://www.wowinterface.com">Raid Mods</category>
			<guid>http://www.wowinterface.com/downloads/info15937-1.2.html</guid>
			<pubDate>Tue, 16 Mar 2010 01:53:57 +0000</pubDate>
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